Introduction
Roller Champions is a team -based match where the aim is to complete a round of balls, and score goals.
Arrangement
Roller Champions do not have an option that affects the increase in vision in the game. It only has general settings such as resolution, screen mode and volume slider.

The main menu is very simple. Pressing to play, invite friends or trace options is very intuitive and easy to use. It has a simple interface and a large text that I can read using an enlarger. I can’t see control because I play with a controller and every time I move the mouse to use the gamepad scheme enlargement will change and show the keyboard control instead. As usual, it would be better to tell the menu.
The gameplay is also easy to understand. Accelerate, brakes, dodge, ball boil and hold buttons to aim and score goals.


During several matches, I had difficulty understanding who my team members were. This is a common problem in team play. Usually there is one color per team, orange and blue but I have not been able to use this information because the indicators above the players are not large enough and do not have enough contrast. I understand the difficulty of having a color scheme that has good contrast with a different stadium background, but a black line for bright/daytime and white for dark/night will help.
This has a very negative impact during the match in various situations. When I tried to protect the team members who have the ball, I tried to find everything that moved because I could not distinguish who it was. To use team action, I always do it by trying. Sometimes I try to win a teammate and opponents hit me. When I have a ball, I never knew who approached me and I finally lost the ball quickly.


I also have difficulty in knowing who has a ball, I have no indication that the opposing team has a ball but I managed to find an alternative solution. When my team had a ball and I pressed the button to ask for the ball, my player asked by lifting his arm and when the opponent had ownership of the player I did nothing.


One of the best visual cues is the arrow shown when we aim. I can score a few goals when I can see a goal correctly.
Audio signals often don’t help much. When we tried to finish the circuit round, our team and the opposing team made the same sound when crossing the examination postline. It would be very useful if each team has a different tone. This will help a lot to understand who is completing the lap. I also want an announcer to give more information during the match with tips such as “opponent intercepting the ball” or “your team has a ball”. I like the sound gesture to tell me that a teammate asked for permission.
I can’t communicate with my team at all. There is no text or voice chat at least in this alpha. Animation of social interaction does not help because I can’t see it. Also when my teammate left the game for several reasons I didn’t see because the only notification seemed to be text on the top left of the screen, silently.
Last thought
Roller Champions are easy to play but difficult to be navigated. It has general obstacles such as team differentiation, lack of votes for each team and a certain low contrast level in visual cues when teammates ask for permission and even the goal can be more prominent. The option to add color lines around the player will be great. I feel like seeing the ball is never a problem because of the big circle around it. Bright colors and good contrast on the floor helps to see the tracks and when we have to turn around, but the same thing does not apply to visual cues, especially during the day when they lose most of their contrast. This is a pleasant game that will be very fun if this problem is handled so that a low gamer experience is not limited by so many obstacles.


Victor is a gamer with very low vision who is eager about game accessibility. When he was not fixated on the PC, he spent his days with his dog walking in green and beautiful places. Trying to increase every day to contribute as much as possible with the accessibility community. You can contact him on Twitter at @Victorandre87
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